Got rid of a lot of extra PD_ stuff.
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59bd17a0ec
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29
Pieces.cpp
29
Pieces.cpp
@ -418,35 +418,10 @@ unsigned PD_PieceWidth(const PieceData &data)
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return rtn;
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}
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unsigned PD_PieceHeight(const Piece &piece, Rotation rotation)
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void PD_DrawPiece(const PieceData &data, int y, int x, int color)
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{
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switch(rotation)
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{
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default:
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case Rotation::ROTATION_NONE:
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case Rotation::ROTATION_180:
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return pieces.at(piece).size();
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break;
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case Rotation::ROTATION_90:
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case Rotation::ROTATION_270:
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return PD_PieceHeight(RotatePieceData(pieces.at(piece), Rotation::ROTATION_90));
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break;
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};
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}
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attrset(COLOR_PAIR(static_cast<int>(color) % 8));
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unsigned PD_PieceWidth(const Piece &piece, Rotation rotation)
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{
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size_t rtn = 0;
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for(auto row : pieces.at(piece))
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rtn = std::max(rtn, row.size());
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return rtn;
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}
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void PD_DrawPiece(const Piece &piece, int y, int x, Rotation rotation)
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{
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attrset(COLOR_PAIR(static_cast<int>(piece) % 8));
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auto data = RotatePieceData(pieces.at(piece), rotation);
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for(size_t row = 0; row < data.size(); ++row)
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{
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for(size_t col = 0; col < data[row].size(); ++col)
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8
Pieces.h
8
Pieces.h
@ -149,12 +149,8 @@ void DrawPiece(const Piece &piece, int y, int x,
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PieceData RotatePieceData(const PieceData &data, Rotation rotation);
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unsigned PD_PieceHeight(const PieceData &data);
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unsigned PD_PieceHeight(const Piece &piece,
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Rotation rotation = Rotation::ROTATION_NONE);
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unsigned PD_PieceWidth(const PieceData &data);
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unsigned PD_PieceWidth(const Piece &piece,
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Rotation rotation = Rotation::ROTATION_NONE);
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void PD_DrawPiece(const Piece &piece, int y, int x,
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Rotation rotation = Rotation::ROTATION_NONE);
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void PD_DrawPiece(const PieceData &data, int y, int x, int color = 0);
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#endif
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30
main.cpp
30
main.cpp
@ -38,8 +38,8 @@ int main(int argc, char *argv[])
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{
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try {
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Piece piece = 0b111 & std::atoi(argv[input]);
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PD_DrawPiece(piece, y, 1);
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y += PD_PieceHeight(piece) + 1;
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PD_DrawPiece(pieces.at(piece), y, 1);
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y += PD_PieceHeight(pieces.at(piece)) + 1;
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} catch(const std::exception &e) {
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mvaddstr(y, 1, "std::atoi error");
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y += 2;
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@ -104,8 +104,9 @@ void DemoPieces()
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y = 2;
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for(auto i = 0; i < 8; ++i)
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{
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Piece piece = static_cast<Piece>(i);
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PD_DrawPiece(piece, y, x, rotation);
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PieceData data = pieces.at(i);
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data = RotatePieceData(data, rotation);
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PD_DrawPiece(data, y, x, i);
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mvaddstr(y-1, x, "Piece");
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mvaddstr(y-1, x + 6, std::to_string(i + 1).c_str());
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x += 12;
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@ -116,18 +117,25 @@ void DemoPieces()
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y = 10;
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for(auto i = 0; i < 8; ++i)
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{
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Piece piece = static_cast<Piece>(i);
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PD_DrawPiece(piece, y, x, rotation);
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x += PD_PieceWidth(piece, rotation) * 2 + 2;
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PieceData data = pieces.at(i);
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data = RotatePieceData(data, rotation);
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PD_DrawPiece(data, y, x, i);
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x += PD_PieceWidth(data) * 2 + 2;
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}
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// Always same height apart, sharing first piece with same-width row:
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x = 2;
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y = 10 + PD_PieceHeight(0, rotation) + 1;
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y = 10;
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{
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auto data = pieces.at(0);
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data = RotatePieceData(data, rotation);
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y += PD_PieceHeight(data) + 1;
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}
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for(auto i = 1; i < 8; ++i) // skip first
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{
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Piece piece = static_cast<Piece>(i);
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PD_DrawPiece(piece, y, x, rotation);
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y += PD_PieceHeight(piece, rotation) + 1;
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PieceData data = pieces.at(i);
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data = RotatePieceData(data, rotation);
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PD_DrawPiece(data, y, x, i);
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y += PD_PieceHeight(data) + 1;
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}
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getch();
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