92 lines
1.8 KiB
C++
92 lines
1.8 KiB
C++
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#include "Demo.h"
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#include "Pieces.h"
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#include <curses.h>
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#include <set>
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#include <string>
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#include <vector>
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void DemoPieces()
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{
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std::set rotations = {
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Rotation::ROTATION_NONE,
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Rotation::ROTATION_90,
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Rotation::ROTATION_180,
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Rotation::ROTATION_270,
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};
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for(auto rotation : rotations)
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{
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clear();
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int x, y;
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// Always same distance apart:
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x = 10;
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y = 2;
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for(auto i = 0; i < 8; ++i)
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{
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PieceData data = pieces.at(i);
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data = RotatePieceData(data, rotation);
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PD_DrawPiece(data, y, x, i);
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mvaddstr(y-1, x, "Piece");
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mvaddstr(y-1, x + 6, std::to_string(i + 1).c_str());
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x += 12;
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}
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// Always same width apart:
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x = 2;
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y = 10;
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for(auto i = 0; i < 8; ++i)
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{
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PieceData data = pieces.at(i);
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data = RotatePieceData(data, rotation);
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PD_DrawPiece(data, y, x, i);
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x += PD_PieceWidth(data) * 2 + 2;
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}
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// Always same height apart, sharing first piece with same-width row:
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x = 2;
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y = 10;
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{
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auto data = pieces.at(0);
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data = RotatePieceData(data, rotation);
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y += PD_PieceHeight(data) + 1;
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}
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for(auto i = 1; i < 8; ++i) // skip first
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{
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PieceData data = pieces.at(i);
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data = RotatePieceData(data, rotation);
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PD_DrawPiece(data, y, x, i);
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y += PD_PieceHeight(data) + 1;
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}
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getch();
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}
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std::vector<Flip> flips = {
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Flip::FLIP_NONE,
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Flip::FLIP_HORIZONTAL,
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Flip::FLIP_HORIZONTAL,
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Flip::FLIP_VERTICAL,
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Flip::FLIP_VERTICAL,
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};
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std::vector<PieceData> piece_data_to_flip;
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for(size_t p = 0; p < pieces.size(); ++p)
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piece_data_to_flip.push_back(pieces.at(p));
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for(const auto &flip : flips)
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{
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clear();
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int y = 2;
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int i = 0;
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for(auto &data : piece_data_to_flip)
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{
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FlipPieceData(data, flip);
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PD_DrawPiece(data, y, 2, i++);
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y += PD_PieceHeight(data) + 2;
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}
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getch();
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}
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move(8, 2);
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}
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