CPP-RPG/Location.h

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2021-01-25 21:40:08 -05:00
#ifndef LOCATION_H
#define LOCATION_H
#include "Enemy.h"
#include <string>
#include <vector>
class Location
{
public:
Location();
Location(std::string setName,
std::vector<std::string> setDescriptions);
const std::string& getName() const;
const std::string& getDescription() const; // random
// const std::string& getEnemy() const;
private:
std::string name;
std::vector<std::string> descriptions;
// Enemy enemy;
//bool currentLocation;
};
#endif