#ifndef LOCATION_H #define LOCATION_H #include "Enemy.h" #include #include class Location { public: Location(); Location(std::string setName, std::vector setDescriptions); const std::string& getName() const; const std::string& getDescription() const; // random // const std::string& getEnemy() const; private: std::string name; std::vector descriptions; // Enemy enemy; //bool currentLocation; }; #endif