21 lines
264 B
C++
21 lines
264 B
C++
#ifndef GRAPHICSSYSTEM_H
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#define GRAPHICSSYSTEM_H
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#include <vector>
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#include "GraphicsObject.h"
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class GraphicsSystem
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{
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public:
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void AddObject(GraphicsObject *obj)
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{
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objects.push_back(obj);
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}
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//private:
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std::vector<GraphicsObject*> objects;
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};
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#endif
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