#include #include "GraphicsSystem.h" #include "GraphicsObject.h" #include "Ball.h" int main(int argc, char *argv[]) { GraphicsSystem system; GraphicsObject graphics_obj(7); system.AddObject(&graphics_obj); Ball ball1; system.AddObject(&ball1); Ball ball2; system.AddObject(&ball2); for(auto obj : system.objects) for(auto i = 0; i < 5; ++i) std::cout << obj->X() << std::endl; }