Callback-Example/GraphicsSystem.h

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#ifndef GRAPHICSSYSTEM_H
#define GRAPHICSSYSTEM_H
#include <vector>
#include "GraphicsObject.h"
class GraphicsSystem
{
public:
void AddObject(GraphicsObject *obj)
{
objects.push_back(obj);
}
//private:
std::vector<GraphicsObject*> objects;
};
#endif