#ifndef ENEMY_H #define ENEMY_H #include "Weapon.h" #include class Enemy { public: Enemy(); Enemy(std::string setName, int setHitPoints, int setGold, const Weapon &setWeapon); bool Alive() const; std::string getName() const; int getHitPoints() const; int getGold() const; Weapon getWeapon() const; private: std::string name; int hitPoints; int gold; Weapon weapon; }; #endif