CPP-RPG/Weapon.h

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2021-01-25 21:40:08 -05:00
#ifndef WEAPON_H
#define WEAPON_H
#include <string>
class Weapon
{
public:
Weapon();
Weapon(std::string setName,
std::string setDamageType,
bool setTwoHanded,
int setDamage);
const std::string& getName() const;
const std::string& getDamageType() const;
bool getTwoHanded() const;
int getLevel() const;
void levelUp();
int getDamage() const;
private:
std::string name;
std::string damageType;
bool twoHanded;
int damage;
int level;
};
#endif