CPP-RPG/Enemy.h

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#ifndef ENEMY_H
#define ENEMY_H
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#include "Weapon.h"
#include <string>
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class Enemy
{
public:
Enemy();
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Enemy(std::string setName,
int setHitPoints,
int setGold,
const Weapon &setWeapon);
bool Alive() const;
std::string getName() const;
int getHitPoints() const;
int getGold() const;
Weapon getWeapon() const;
private:
std::string name;
int hitPoints;
int gold;
Weapon weapon;
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};
#endif